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Ardaskidd

26 Game Reviews

5 w/ Responses

Rage consuming me.

Great game!

This game is actually really addictive. This guy mixed idle combat games with real time combat games.. How do you do that? My only criticism would be to add some sort of music while battle is going on, Or else it just feels kind of dead.

Also if you want to live, I suggest you guys get yourself some sort of (body gaurds) in the game. Helps out a lot

This was fun for a bit but this game has some clear problems. 1. as a user named Rsharp723894 said "no crosshair is weird" which is a good point, Not only this but it makes games like doom and your game extremely hard to play. Especially considering that the enemies are completely 2d with no edges. Also you can basically forget about dodging. Because the only thing that you have that comes close to dodges is kicking. Also, How the heck are you supposed to reload in this game? Like how??

My scoring isnt so low because of the art and music, That was really cool.

SlickRamen responds:

Updating at some point to fix this stuff!

what

IM GOING TO PORB THE FUCK OUT GUYS HOLY SHIT IM PORBING

Me when i first start: LOL you just have to hit a ball? Too easy. Way too easy

Me playing 15 minutes later: THIS IS IMPOSSIBLE!

(also the ost of the game is a fucking banger, And that artwork is crispy.)

He do be moving tho

I think this game shows potential. But right now it doesn't feel like a game I could play a lot, Something i could play while having a short break, Or i'm taking a dump. First. Your spritework is amazing, However i would work on a few idle animation for the mage moving up and down a bit. It helps. Also as voodoochristian said "Why limit the fire rate so much? One of the enjoyable things about these "rogue ultra-lite" games is that you eventually get to turn your pew pew into a frickin laser." Which isnt what im getting here. This feels like a game that i could see on scratch.mit.edu. Not something on newgrounds. (also for upgrades I would work for a health upgrade.)

DragunWF responds:

Thanks a lot for the feedback. When I first released the first version of this game to an itch.io game jam, the feedback I received there were talking about how fast you can be overpowered with the fire rate so I nerfed it a bit but it seems like the nerf was too much judging from the feedback I'm getting here which is something I plan on changing.

Nice game. But i feel bad for that handicapped guy.

BobbyBurt responds:

Why, did you take his stall?? You monster

im sobbing

Just a bad artist. and a good gamer

Ardas @Ardaskidd

None

At home

Good ol memphis yee haw t

Joined on 1/10/20

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